Card Codex

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17 May 2024: Card library updated.

Finders, Keepers

5B · Sorcery

Destroy target creature, then assemble a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)

Similar cards

Color identity:
NameManaTypeText
Bomb Squad 3RCreature — Dwarf {T}: Put a fuse counter on target creature. At the beginning of your upkeep, put a fuse counter on each creature with a fuse counter on it. Whenever a creature has four or more fuse counters on it, remove all fuse counters from it and destroy it. That creature deals 4 damage to its controller. 1/1
Evangelize 4WSorcery Buyback {2}{W}{W} (You may pay an additional {2}{W}{W} as you cast this spell. If you do, put this card into your hand as it resolves.) Gain control of target creature of an opponent's choice they control.
Bee-Bee Gun Artifact — Contraption Whenever you crank Bee-Bee Gun, until end of turn, target creature gains "{2}: This creature fights another target creature."
Drudge Skeletons 1BCreature — Skeleton {B}: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) 1/1
Restless Dead 1BCreature — Skeleton {B}: Regenerate Restless Dead. 1/1
Rimebound Dead BSnow Creature — Skeleton {S}: Regenerate Rimebound Dead. ({S} can be paid with one mana from a snow source.) 1/1
Jungle Troll 1RGCreature — Troll {R}: Regenerate Jungle Troll. {G}: Regenerate Jungle Troll. 2/1
Belbe's Armor 3Artifact {X}, {T}: Target creature gets -X/+X until end of turn.
Heal the Scars 3GInstant Regenerate target creature. You gain life equal to that creature's toughness.
Cudgel Troll 2GGCreature — Troll {G}: Regenerate Cudgel Troll. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) 4/3
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