Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Floodwater Dam

3 · Artifact

{X}{X}{1}, {T}: Tap X target lands.

Similar cards

Color identity:
NameManaTypeText
Tideshaper Mystic UCreature — Merfolk Wizard {T}: Target land becomes the basic land type of your choice until end of turn. Activate only during your turn. 1/1
Midnight Arsonist 3RCreature — Vampire When Midnight Arsonist enters the battlefield, destroy up to X target artifacts without mana abilities, where X is the number of Vampires you control. 3/2
Mask of Griselbrand 1BBLegendary Artifact — Equipment Equipped creature has flying and lifelink. Whenever equipped creature dies, you may pay X life, where X is its power. If you do, draw X cards. Equip {3}
Urabrask's Anointer 3RArtifact Creature — Phyrexian Wizard When Urabrask's Anointer enters the battlefield, it deals X damage to any target, where X is the number of permanents you control with oil counters on them. 4/2
Benthic Explorers 3UCreature — Merfolk Scout {T}, Untap a tapped land an opponent controls: Add one mana of any type that land could produce. 2/4
Sunfall 3WWSorcery Exile all creatures. Incubate X, where X is the number of creatures exiled this way. (Create an Incubator token with X +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)
Hydroid Krasis XGUCreature — Jellyfish Hydra Beast When you cast this spell, you gain half X life and draw half X cards. Round down each time. Flying, trample Hydroid Krasis enters the battlefield with X +1/+1 counters on it. 0/0
Radiant Epicure 4BCreature — Vampire Wizard Converge — When Radiant Epicure enters the battlefield, each opponent loses X life and you gain X life, where X is the number of colors of mana spent to cast this spell. 5/5
Crackling Emergence 1REnchantment — Aura Enchant land you control Enchanted land is a 3/3 red Spirit creature with haste. It's still a land. If enchanted land would be destroyed, instead sacrifice Crackling Emergence and that land gains indestructible until end of turn.
Nested Shambler BCreature — Zombie When Nested Shambler dies, create X tapped 1/1 green Squirrel creature tokens, where X is Nested Shambler's power. 1/1
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