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17 May 2024: Card library updated.

Infectious Curse

· Enchantment — Aura Curse

Enchant player Spells you cast that target enchanted player cost {1} less to cast. At the beginning of enchanted player's upkeep, that player loses 1 life and you gain 1 life.

Similar cards

Color identity:
NameManaTypeText
Soulcage Fiend 1BBCreature — Demon When Soulcage Fiend dies, each player loses 3 life. 3/2
Wild Dogs GCreature — Dog At the beginning of your upkeep, if a player has more life than each other player, the player with the most life gains control of Wild Dogs. Cycling {2} ({2}, Discard this card: Draw a card.) 2/1
Heroes' Reunion GWInstant Target player gains 7 life.
Natural Spring 3GGSorcery Target player gains 8 life.
Soothing Balm 1WInstant Target player gains 5 life.
Ladies' Knight 3WCreature — Human Knight Flying Spells cast by players wearing at least one item of women's clothing cost {1} less to cast. (You can define women's clothing as you see fit. Be reasonable.) 2/2
Near-Death Experience 2WWWEnchantment At the beginning of your upkeep, if you have exactly 1 life, you win the game.
Nyx-Fleece Ram 1WEnchantment Creature — Sheep At the beginning of your upkeep, you gain 1 life. 0/5
Sapphire Medallion 2Artifact Blue spells you cast cost {1} less to cast.
Test of Endurance 2WWEnchantment At the beginning of your upkeep, if you have 50 or more life, you win the game.
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