Card Codex

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17 May 2024: Card library updated.

Jaspera Sentinel

G · Creature — Elf Rogue

Reach {T}, Tap an untapped creature you control: Add one mana of any color. 1/2

Similar cards

Color identity:
NameManaTypeText
Stop Cold 3UEnchantment — Aura Flash Enchant artifact or creature When Stop Cold enters the battlefield, tap enchanted permanent. Enchanted permanent loses all abilities and doesn't untap during its controller's untap step.
Frostwalk Bastion Snow Land {T}: Add {C}. {1}{S}: Until end of turn, Frostwalk Bastion becomes a 2/3 Construct artifact creature. It's still a land. ({S} can be paid with one mana from a snow source.) Whenever Frostwalk Bastion deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
Tenacity 3WInstant Creatures you control get +1/+1 and gain lifelink until end of turn. Untap those creatures.
Isolated Chapel Land Isolated Chapel enters the battlefield tapped unless you control a Plains or a Swamp. {T}: Add {W} or {B}.
Clifftop Retreat Land Clifftop Retreat enters the battlefield tapped unless you control a Mountain or a Plains. {T}: Add {R} or {W}.
Chaos Moon 3REnchantment At the beginning of each upkeep, count the number of permanents. If the number is odd, until end of turn, red creatures get +1/+1 and whenever a player taps a Mountain for mana, that player adds an additional {R}. If the number is even, until end of turn, red creatures get -1/-1 and if a player taps a Mountain for mana, that Mountain produces colorless mana instead of any other type.
Vodalian Arcanist 1UCreature — Merfolk Wizard {T}: Add {C}. Spend this mana only to cast an instant or sorcery spell. 1/3
Crystal Spray 2UInstant Change the text of target spell or permanent by replacing all instances of one color word with another or one basic land type with another until end of turn. Draw a card.
Shacklegeist 1UCreature — Spirit Flying Shacklegeist can block only creatures with flying. Tap two untapped Spirits you control: Tap target creature you don't control. 2/2
Endoskeleton 2Artifact You may choose not to untap Endoskeleton during your untap step. {2}, {T}: Target creature gets +0/+3 for as long as Endoskeleton remains tapped.
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