M:tG card similarity search
G · Creature — Human Wizard
At the beginning of each player's precombat main phase, that player adds {G}{G}. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Timberline Ridge | Land | Timberline Ridge doesn't untap during your untap step if it has a depletion counter on it. At the beginning of your upkeep, remove a depletion counter from Timberline Ridge. {T}: Add {R} or {G}. Put a depletion counter on Timberline Ridge. | |
Veldt | Land | Veldt doesn't untap during your untap step if it has a depletion counter on it. At the beginning of your upkeep, remove a depletion counter from Veldt. {T}: Add {G} or {W}. Put a depletion counter on Veldt. | |
The Raven Man | 1B | Legendary Creature — Human Wizard | At the beginning of each end step, if a player discarded a card this turn, create a 1/1 black Bird creature token with flying and "This creature can't block." {3}{B}, {T}: Each opponent discards a card. Activate only as a sorcery. 2/1 |
Augur of Skulls | 1B | Creature — Skeleton Wizard | {1}{B}: Regenerate Augur of Skulls. Sacrifice Augur of Skulls: Target player discards two cards. Activate only during your upkeep. 1/1 |
Historian of Zhalfir | 2UU | Creature — Human Wizard | Whenever Historian of Zhalfir attacks, if you control a Teferi planeswalker, draw a card. 3/3 |
Llanowar Visionary | 2G | Creature — Elf Druid | When Llanowar Visionary enters the battlefield, draw a card. {T}: Add {G}. 2/2 |
Qarsi Deceiver | 1U | Creature — Naga Wizard | {T}: Add {C}. Spend this mana only to cast a face-down creature spell, pay a mana cost to turn a manifested creature face up, or pay a morph cost. (A megamorph cost is a morph cost.) 0/4 |
Infectious Curse | Enchantment — Aura Curse | Enchant player Spells you cast that target enchanted player cost {1} less to cast. At the beginning of enchanted player's upkeep, that player loses 1 life and you gain 1 life. | |
Sage's Row Denizen | 2U | Creature — Vedalken Wizard | Whenever another blue creature enters the battlefield under your control, target player mills two cards. 2/3 |
Test of Endurance | 2WW | Enchantment | At the beginning of your upkeep, if you have 50 or more life, you win the game. |