M:tG card similarity search
· Legendary Land
{T}: Add {C}. {2}, {T}: Each player draws a card.
Name | Mana | Type | Text |
---|---|---|---|
Rainbow Dash | 1RW | Legendary Creature — Pegasus | Flying, haste Whenever a creature you control with flying and/or haste attacks, you get 20% cooler. (You start at 0% coolness.) Sonic Rainboom — {T}: If you're at least 100% cool, add {W}{U}{B}{R}{G}, draw a card, and reset your coolness. 2/2 |
Wedding Crasher | Creature — Werewolf | Whenever Wedding Crasher or another Wolf or Werewolf you control dies, draw a card. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 6/5 | |
Ormos, Archive Keeper | 4UU | Legendary Creature — Sphinx | Flying If you would draw a card while your library has no cards in it, instead put five +1/+1 counters on Ormos, Archive Keeper. {1}{U}{U}, Discard three cards with different names: Draw five cards. 5/5 |
Sibilant Spirit | 5U | Creature — Spirit | Flying Whenever Sibilant Spirit attacks, defending player may draw a card. 5/6 |
Rootgrapple | 4G | Tribal Instant — Treefolk | Destroy target noncreature permanent. If you control a Treefolk, draw a card. |
Excavation | 1U | Enchantment | {1}, Sacrifice a land: Draw a card. Any player may activate this ability. |
Smash | 2R | Instant | Destroy target artifact. Draw a card. |
Nine-Tail White Fox | 2U | Creature — Fox Spirit | Whenever Nine-Tail White Fox deals combat damage to a player, draw a card. 2/2 |
River Hoopoe | GU | Creature — Bird | Flying {3}{G}{U}: You gain 2 life and draw a card. 1/3 |
Silkweaver Elite | 2G | Creature — Elf Archer | Reach (This creature can block creatures with flying.) Revolt — When Silkweaver Elite enters the battlefield, if a permanent you controlled left the battlefield this turn, draw a card. 2/2 |