M:tG card similarity search
1BB · Creature — Spirit
At the beginning of your upkeep, if Nether Spirit is the only creature card in your graveyard, you may return Nether Spirit to the battlefield. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Estrid's Invocation | 2U | Enchantment | You may have Estrid's Invocation enter the battlefield as a copy of an enchantment you control, except it has "At the beginning of your upkeep, you may exile this enchantment. If you do, return it to the battlefield under its owner's control." |
Twilight's Call | 4BB | Sorcery | You may cast Twilight's Call as though it had flash if you pay {2} more to cast it. (You may cast it any time you could cast an instant.) Each player returns all creature cards from their graveyard to the battlefield. |
Test of Endurance | 2WW | Enchantment | At the beginning of your upkeep, if you have 50 or more life, you win the game. |
Roar of Reclamation | 5WW | Sorcery | Each player returns all artifact cards from their graveyard to the battlefield. |
Rotting Regisaur | 2B | Creature — Zombie Dinosaur | At the beginning of your upkeep, discard a card. 7/6 |
Charred Graverobber | 2B | Creature — Skeleton Mercenary | When Charred Graverobber enters the battlefield, return target outlaw card from your graveyard to your hand. Escape—{3}{B}{B}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) Charred Graverobber escapes with a +1/+1 counter on it. 3/1 |
Death or Glory | 4W | Sorcery | Separate all creature cards in your graveyard into two piles. Exile the pile of an opponent's choice and return the other to the battlefield. |
Returned Pastcaller | 3RR/WW | Creature — Spirit Cleric | Flying When Returned Pastcaller enters the battlefield, return target Spirit, instant, or sorcery card from your graveyard to your hand. 4/2 |
Near-Death Experience | 2WWW | Enchantment | At the beginning of your upkeep, if you have exactly 1 life, you win the game. |
Hanweir Watchkeep | 2R | Creature — Human Warrior Werewolf | Defender At the beginning of each upkeep, if no spells were cast last turn, transform Hanweir Watchkeep. 1/5 |