Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Preordain

U · Sorcery

Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Similar cards

Color identity:
NameManaTypeText
Phyrexian Tyranny UBREnchantment Whenever a player draws a card, that player loses 2 life unless they pay {2}.
Drogskol Reaver 5WUCreature — Spirit Flying, double strike, lifelink Whenever you gain life, draw a card. 3/5
Volatile Wanderglyph 1RArtifact Creature — Golem Whenever Volatile Wanderglyph becomes tapped, you may discard a card. If you do, draw a card. 2/2
Heartwood Storyteller 1GGCreature — Treefolk Whenever a player casts a noncreature spell, each of that player's opponents may draw a card. 2/3
Ezuri, Stalker of Spheres 2GULegendary Creature — Phyrexian Elf Warrior When Ezuri, Stalker of Spheres enters the battlefield, you may pay {3}. If you do, proliferate twice. Whenever you proliferate, draw a card. 3/3
The Indomitable 2UULegendary Artifact — Vehicle Trample Whenever a creature you control deals combat damage to a player, draw a card. Crew 3 You may cast The Indomitable from your graveyard as long as you control three or more tapped Pirates and/or Vehicles. 6/6
Excavation 1UEnchantment {1}, Sacrifice a land: Draw a card. Any player may activate this ability.
Azorius Aethermage 1WUCreature — Human Wizard Whenever a permanent is returned to your hand, you may pay {1}. If you do, draw a card. 1/1
Gandalf, Westward Voyager 3GULegendary Creature — Avatar Wizard Whenever you cast a spell with mana value 5 or greater, each opponent reveals the top card of their library. If any of those cards shares a card type with that spell, copy that spell, you may choose new targets for the copy, and each opponent draws a card. Otherwise, you draw a card. (A copy of a permanent spell becomes a token.) 5/5
Carrier Pigeons 3WCreature — Bird Flying When Carrier Pigeons enters the battlefield, draw a card at the beginning of the next turn's upkeep. 1/1
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