Card Codex

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17 May 2024: Card library updated.

Rage Weaver

1R · Creature — Human Wizard

{2}: Target black or green creature gains haste until end of turn. (It can attack and {T} this turn.) 2/1

Similar cards

Color identity:
NameManaTypeText
Riftmarked Knight 1WWCreature — Human Rebel Knight Protection from black; flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Suspend 3—{1}{W}{W} When the last time counter is removed from Riftmarked Knight while it's exiled, create a 2/2 black Knight creature token with flanking, protection from white, and haste. 2/2
Flare of Faith 1WInstant Target creature gets +2/+2 until end of turn. If it's a Human, instead it gets +3/+3 and gains indestructible until end of turn.
Resistance Reunited 1WInstant Target creature gets +2/+2 until end of turn. Equipped creatures you control gain indestructible until end of turn.
Tibor and Lumia 2URLegendary Creature — Human Wizard Whenever you cast a blue spell, target creature gains flying until end of turn. Whenever you cast a red spell, Tibor and Lumia deals 1 damage to each creature without flying. 3/3
Dance of Panic Enchantment As long as five or more Revelers are on the battlefield, all Revelers have haste and attack each turn if able.
Survive the Night 2WInstant Target creature gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
Armor of Shadows BInstant Until end of turn, target creature gets +1/+0 and gains indestructible. (Damage and effects that say "destroy" don't destroy it.)
Beguiler of Wills 3UUCreature — Human Wizard {T}: Gain control of target creature with power less than or equal to the number of creatures you control. 1/1
Evangelize 4WSorcery Buyback {2}{W}{W} (You may pay an additional {2}{W}{W} as you cast this spell. If you do, put this card into your hand as it resolves.) Gain control of target creature of an opponent's choice they control.
Night Revelers 4RCreature — Vampire Night Revelers has haste as long as an opponent controls a Human. 4/4
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