Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Renewing Dawn

1W · Sorcery

You gain 2 life for each Mountain target opponent controls.

Similar cards

Color identity:
NameManaTypeText
Invasion of Azgol BRBattle — Siege (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Azgol enters the battlefield, target player sacrifices a creature or planeswalker and loses 1 life.
Blood Pact 2BInstant Target player draws two cards and loses 2 life.
Painful Lesson 2BSorcery Target player draws two cards and loses 2 life.
Sign in Blood BBSorcery Target player draws two cards and loses 2 life.
Toil 2BSorcery Target player draws two cards and loses 2 life. Fuse (You may cast one or both halves of this card from your hand.)
Vile Bile 1BCreature — Ooze Whenever a player's skin or fingernail touches Vile Bile, that player loses 2 life. 2.5/2.5
Viconia, Disciple of Blood 1BBLegendary Creature — Elf Cleric When this creature specializes, conjure a duplicate of target creature card exiled with this creature into your hand. The duplicate perpetually gains "You may spend mana as though it were mana of any color to cast this spell" and "When this creature enters the battlefield, each opponent loses 2 life and you gain 2 life." {1}: Exile target card from a graveyard. 3/4
Heron of Hope 3WCreature — Bird Flying If you would gain life, you gain that much life plus 1 instead. {1}{W}: Heron of Hope gains lifelink until end of turn. 2/3
Aragorn and Arwen, Wed 4GWLegendary Creature — Human Elf Noble Vigilance Whenever Aragorn and Arwen, Wed enters the battlefield or attacks, put a +1/+1 counter on each other creature you control. You gain 1 life for each other creature you control. 3/6
Laid to Rest 3GEnchantment Whenever a Human you control dies, draw a card. Whenever a creature you control with a +1/+1 counter on it dies, you gain 2 life.
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