M:tG card similarity search
| Name | Mana | Type | Text |
|---|---|---|---|
| Wilt-Leaf Liege | 1G/WG/WG/W | Creature — Elf Knight | Other green creatures you control get +1/+1. Other white creatures you control get +1/+1. If a spell or ability an opponent controls causes you to discard Wilt-Leaf Liege, put it onto the battlefield instead of putting it into your graveyard. 4/4 |
| Ramosian Commander | 2WW | Creature — Human Rebel | {6}, {T}: Search your library for a Rebel permanent card with mana value 5 or less, put it onto the battlefield, then shuffle. 2/4 |
| Ramosian Lieutenant | 1W | Creature — Human Rebel | {4}, {T}: Search your library for a Rebel permanent card with mana value 3 or less, put it onto the battlefield, then shuffle. 1/2 |
| Ramosian Sergeant | W | Creature — Human Rebel | {3}, {T}: Search your library for a Rebel permanent card with mana value 2 or less, put it onto the battlefield, then shuffle. 1/1 |
| Arcum's Whistle | 3 | Artifact | {3}, {T}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That player may pay {X}, where X is that mana value. If they don't pay, the creature attacks this turn if able, and at the beginning of the next end step, destroy it if it didn't attack this turn. Activate only before attackers are declared. |
| Curse of Vitality | 2W | Enchantment — Aura Curse | Enchant player Whenever enchanted player is attacked, you gain 2 life. Each opponent attacking that player does the same. |
| Spark Mage | R | Creature — Dwarf Wizard | Whenever Spark Mage deals combat damage to a player, you may have Spark Mage deal 1 damage to target creature that player controls. 1/1 |
| Echoing Ruin | 1R | Sorcery | Destroy target artifact and all other artifacts with the same name as that artifact. |
| The Ur-Dragon | 4WUBRG | Legendary Creature — Dragon Avatar | Eminence — As long as The Ur-Dragon is in the command zone or on the battlefield, other Dragon spells you cast cost {1} less to cast. Flying Whenever one or more Dragons you control attack, draw that many cards, then you may put a permanent card from your hand onto the battlefield. 10/10 |
| Chaos Moon | 3R | Enchantment | At the beginning of each upkeep, count the number of permanents. If the number is odd, until end of turn, red creatures get +1/+1 and whenever a player taps a Mountain for mana, that player adds an additional {R}. If the number is even, until end of turn, red creatures get -1/-1 and if a player taps a Mountain for mana, that Mountain produces colorless mana instead of any other type. |