Card Codex

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17 May 2024: Card library updated.

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3W · Enchantment

Whenever a creature attacks you or a planeswalker you control, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")

Similar cards

Color identity:
NameManaTypeText
Elmar, Ulvenwald Informant 1RGLegendary Creature — Human Haste Whenever you cast your second spell each turn, untap target creature, then investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.") Friends forever (You can have two commanders if both have friends forever.) 3/2
Spinneret Sliver 1GCreature — Sliver All Sliver creatures have reach. 2/2
Clockwork Hydra 5Artifact Creature — Hydra Clockwork Hydra enters the battlefield with four +1/+1 counters on it. Whenever Clockwork Hydra attacks or blocks, remove a +1/+1 counter from it. If you do, Clockwork Hydra deals 1 damage to any target. {T}: Put a +1/+1 counter on Clockwork Hydra. 0/0
Angelic Voices 2WWEnchantment Creatures you control get +1/+1 as long as you control no nonartifact, nonwhite creatures.
Vile Bile 1BCreature — Ooze Whenever a player's skin or fingernail touches Vile Bile, that player loses 2 life. 2.5/2.5
Greven, Predator Captain 3BRLegendary Creature — Phyrexian Human Warrior Menace Greven, Predator Captain gets +X/+0, where X is the amount of life you've lost this turn. Whenever Greven attacks, you may sacrifice another creature. If you do, you draw cards equal to that creature's power and you lose life equal to that creature's toughness. 5/5
Embodiment of Insight 4GCreature — Elemental Vigilance Land creatures you control have vigilance. Landfall — Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land. 4/4
Karametra, God of Harvests 3GWLegendary Enchantment Creature — God Indestructible As long as your devotion to green and white is less than seven, Karametra isn't a creature. Whenever you cast a creature spell, you may search your library for a Forest or Plains card, put it onto the battlefield tapped, then shuffle. 6/7
Illusion of Choice UInstant You choose how each player votes this turn. Draw a card.
Lingering Phantom 5BCreature — Spirit Whenever you cast a historic spell, you may pay {B}. If you do, return Lingering Phantom from your graveyard to your hand. (Artifacts, legendaries, and Sagas are historic.) 5/4
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