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17 May 2024: Card library updated.

Sheoldred, the Apocalypse

2BB · Legendary Creature — Phyrexian Praetor

Deathtouch Whenever you draw a card, you gain 2 life. Whenever an opponent draws a card, they lose 2 life. 4/5

Similar cards

Color identity:
NameManaTypeText
Test of Endurance 2WWEnchantment At the beginning of your upkeep, if you have 50 or more life, you win the game.
Wiretapping 4UEnchantment Hideaway 5 (When this enchantment enters the battlefield, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.) Whenever you draw your first card during each of your draw steps, draw a card. Then if you have nine or more cards in hand, you may play the exiled card without paying its mana cost.
Sedgemoor Witch 2BCreature — Human Warlock Menace Ward—Pay 3 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 3 life.) Magecraft — Whenever you cast or copy an instant or sorcery spell, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." 3/2
Honorable Scout WCreature — Human Soldier Scout When Honorable Scout enters the battlefield, you gain 2 life for each black and/or red creature target opponent controls. 1/1
Izoni, Center of the Web 4BGLegendary Creature — Elf Detective Menace Whenever Izoni, Center of the Web enters the battlefield or attacks, you may collect evidence 4. If you do, create two 2/1 black and green Spider creature tokens with menace and reach. Sacrifice four tokens: Surveil 2, then draw two cards. You gain 2 life. 5/4
Fumigate 3WWSorcery Destroy all creatures. You gain 1 life for each creature destroyed this way.
Primitive Etchings 2GGEnchantment Reveal the first card you draw each turn. Whenever you reveal a creature card this way, draw a card.
Decorated Knight 3UCreature — Human Knight Whenever Decorated Knight attacks, draw a card from your original deck if it's outside the game. 3/3
Dream Trawler 2WWUUCreature — Sphinx Flying, lifelink Whenever you draw a card, Dream Trawler gets +1/+0 until end of turn. Whenever Dream Trawler attacks, draw a card. Discard a card: Dream Trawler gains hexproof until end of turn. Tap it. 3/5
Psychic Purge USorcery Psychic Purge deals 1 damage to any target. When a spell or ability an opponent controls causes you to discard Psychic Purge, that player loses 5 life.
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