Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Silkbind Faerie

2W/U · Creature — Faerie Rogue

Flying {1}{W/U}, {Q}: Tap target creature. ({Q} is the untap symbol.) 1/3

Similar cards

Color identity:
NameManaTypeText
Master of Arms 2WCreature — Human Soldier First strike {1}{W}: Tap target creature blocking Master of Arms. 2/2
Sheer Drop 2WSorcery Destroy target tapped creature. Awaken 3—{5}{W} (If you cast this spell for {5}{W}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
Royal Assassin 1BBCreature — Human Assassin {T}: Destroy target tapped creature. 1/1
Root Maze GEnchantment Artifacts and lands enter the battlefield tapped.
Ragnar GWULegendary Creature — Human Cleric {G}{W}{U}, {T}: Regenerate target creature. 2/2
Fight 3GSorcery Aftermath (Cast this spell only from your graveyard. Then exile it.) Target creature you control fights target creature an opponent controls.
Sentinels of Glen Elendra 3UCreature — Faerie Soldier Flash Flying 2/3
Somnophore 2UUCreature — Illusion Flying Whenever Somnophore deals damage to a player, tap target creature that player controls. That creature doesn't untap during its controller's untap step for as long as Somnophore remains on the battlefield. 2/2
Ascended Lawmage 2WUCreature — Vedalken Wizard Flying Hexproof (This creature can't be the target of spells or abilities your opponents control.) 3/2
Drop Tower Artifact — Attraction Visit — Target creature gains flying until end of turn, or until any player rolls a 1, whichever comes first.
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