M:tG card similarity search
4 · Artifact
{T}: You gain 1 life. {T}, Discard a card: You gain 3 life.
Name | Mana | Type | Text |
---|---|---|---|
Griffin Aerie | 1W | Enchantment | At the beginning of your end step, if you gained 3 or more life this turn, create a 2/2 white Griffin creature token with flying. |
Time Reaper | 3BB | Creature — Alien Horror | Flying, haste Consume Anomaly — Whenever Time Reaper deals combat damage to a player, put target face-up card they own in exile on the bottom of their library. If you do, you gain 3 life. 4/4 |
Test of Endurance | 2WW | Enchantment | At the beginning of your upkeep, if you have 50 or more life, you win the game. |
Kambal, Profiteering Mayor | 1WB | Legendary Creature — Human Advisor | Whenever one or more tokens enter the battlefield under your opponents' control, for each of them, create a tapped token that's a copy of it. This ability triggers only once each turn. Whenever one or more tokens enter the battlefield under your control, each opponent loses 1 life and you gain 1 life. 2/4 |
Spiteflame Witch | 1B/R | Creature — Elemental Shaman | {B}{R}: Each player loses 1 life. 2/1 |
Near-Death Experience | 2WWW | Enchantment | At the beginning of your upkeep, if you have exactly 1 life, you win the game. |
Sea of Sand | Plane — Rabiah | Players reveal each card they draw. Whenever a player draws a land card, that player gains 3 life. Whenever a player draws a nonland card, that player loses 3 life. Whenever chaos ensues, put target permanent on top of its owner's library. | |
Lich's Tomb | 4 | Artifact | You don't lose the game for having 0 or less life. Whenever you lose life, sacrifice a permanent for each 1 life you lost. (Damage causes loss of life.) |
Face of Fear | 5B | Creature — Horror | {2}{B}, Discard a card: Face of Fear gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) 3/4 |
Order of the Sacred Torch | 1WW | Creature — Human Knight | {T}, Pay 1 life: Counter target black spell. 2/2 |