M:tG card similarity search
· Legendary Creature — Rat Shaman
At the beginning of each opponent's upkeep, that player loses 1 life for each card fewer than three in their hand. 3/3
Name | Mana | Type | Text |
---|---|---|---|
Decimator Web | 4 | Artifact | {4}, {T}: Target opponent loses 2 life, gets a poison counter, then mills six cards. |
Acolyte of Xathrid | B | Creature — Human Cleric | {1}{B}, {T}: Target player loses 1 life. 0/1 |
Game of Chaos | RRR | Sorcery | Flip a coin. If you win the flip, you gain 1 life and target opponent loses 1 life, and you decide whether to flip again. If you lose the flip, you lose 1 life and that opponent gains 1 life, and that player decides whether to flip again. Double the life stakes with each flip. |
Near-Death Experience | 2WWW | Enchantment | At the beginning of your upkeep, if you have exactly 1 life, you win the game. |
Thoughtcutter Agent | UB | Artifact Creature — Human Rogue | {U}{B}, {T}: Target player loses 1 life and reveals their hand. 1/1 |
Test of Endurance | 2WW | Enchantment | At the beginning of your upkeep, if you have 50 or more life, you win the game. |
Thieving Amalgam | 5BB | Creature — Ape Snake | At the beginning of each opponent's upkeep, you manifest the top card of that player's library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Whenever a creature you control but don't own dies, its owner loses 2 life and you gain 2 life. 6/7 |
Rhystic Syphon | 3BB | Sorcery | Unless target player pays {3}, that player loses 5 life and you gain 5 life. |
Zof Consumption | 4BB | Sorcery | Each opponent loses 4 life and you gain 4 life. |
Vampire Neonate | B | Creature — Vampire | {2}, {T}: Each opponent loses 1 life and you gain 1 life. 0/3 |