Card Codex

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17 May 2024: Card library updated.

Sulfuric Vapors

3R · Enchantment

If a red spell would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead.

Similar cards

Color identity:
NameManaTypeText
Misery's Shadow 1BCreature — Shade If a creature an opponent controls would die, exile it instead. {1}: Misery's Shadow gets +1/+1 until end of turn. 2/2
Burst of Energy WInstant Untap target permanent.
Mana Clash RSorcery You and target opponent each flip a coin. Mana Clash deals 1 damage to each player whose coin comes up tails. Repeat this process until both players' coins come up heads on the same flip.
Ram Through 1GInstant Target creature you control deals damage equal to its power to target creature you don't control. If the creature you control has trample, excess damage is dealt to that creature's controller instead.
Donate 2USorcery Target player gains control of target permanent you control.
Harmless Offering 2RSorcery Target opponent gains control of target permanent you control.
Lifelace GInstant Target spell or permanent becomes green. (Mana symbols on that permanent remain unchanged.)
Surgehacker Mech 4Artifact — Vehicle Menace When Surgehacker Mech enters the battlefield, it deals damage equal to twice the number of Vehicles you control to target creature or planeswalker an opponent controls. Crew 4 5/5
Spire Barrage 4RSorcery Spire Barrage deals damage to any target equal to the number of Mountains you control.
Ion Storm 2REnchantment {1}{R}, Remove a +1/+1 counter or a charge counter from a permanent you control: Ion Storm deals 2 damage to any target.
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