Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

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2U · Sorcery

Target player gains control of target permanent you control.

Similar cards

Color identity:
NameManaTypeText
Harmless Offering 2RSorcery Target opponent gains control of target permanent you control.
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Last-Minute Chopping 1UBSorcery Ask target opponent if they remembered to get you a present. If they say yes, they put a card they own from outside the game into your hand. Otherwise, you gain control of target permanent they control.
Blatant Thievery 4UUUSorcery For each opponent, gain control of target permanent that player controls.
Coveted Falcon 1UUArtifact Creature — Bird Flying Whenever Coveted Falcon attacks, gain control of target permanent you own but don't control. Disguise {1}{U} When Coveted Falcon is turned face up, target opponent gains control of any number of target permanents you control. Draw a card for each one they gained control of this way. 1/4
Brand RInstant Gain control of all permanents you own. (This effect lasts indefinitely.) Cycling {2} ({2}, Discard this card: Draw a card.)
Sky Swallower 3UUCreature — Leviathan Flying When Sky Swallower enters the battlefield, target opponent gains control of all other permanents you control. 8/8
Wrong Turn 2UInstant Target opponent gains control of target creature. (If an attacking or blocking creature changes controllers, it's removed from combat.)
Rules Lawyer 3WWArtifact Creature — Cyborg Advisor State-based actions don't apply to you or other permanents you control. (You don't lose the game due to having 0 or less life or drawing from an empty library. Your creatures aren't destroyed due to damage or deathtouch and aren't put into a graveyard due to having 0 or less toughness. Your planeswalkers aren't put into a graveyard if they have 0 loyalty. You don't put a legendary permanent into a graveyard if you control two with the same name. Counters aren't removed from your permanents due to game rules. Permanents you control attached or combined illegally remain on the battlefield. For complete rules and regulations, see rule 704.) 1/1
Privileged Position 2G/WG/WG/WEnchantment ({G/W} can be paid with either {G} or {W}.) Other permanents you control have hexproof. (They can't be the targets of spells or abilities your opponents control.)
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