Card Codex

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17 May 2024: Card library updated.

Sunfall

3WW · Sorcery

Exile all creatures. Incubate X, where X is the number of creatures exiled this way. (Create an Incubator token with X +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)

Similar cards

Color identity:
NameManaTypeText
Hour of Eternity XXUUUSorcery Exile X target creature cards from your graveyard. For each card exiled this way, create a token that's a copy of that card, except it's a 4/4 black Zombie.
Unlicensed Hearse 2Artifact — Vehicle {T}: Exile up to two target cards from a single graveyard. Unlicensed Hearse's power and toughness are each equal to the number of cards exiled with it. Crew 2 */*
Recall XXUSorcery Discard X cards, then return a card from your graveyard to your hand for each card discarded this way. Exile Recall.
Rumbling Crescendo 3RREnchantment At the beginning of your upkeep, you may put a verse counter on Rumbling Crescendo. {R}, Sacrifice Rumbling Crescendo: Destroy up to X target lands, where X is the number of verse counters on Rumbling Crescendo.
Living Death 3BBSorcery Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.
Glimpse the Sun God XWInstant Tap X target creatures. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Exocrine X2RCreature — Tyranid Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.) Bio-plasmic Barrage — When Exocrine enters the battlefield, it deals X damage to each player and each other creature. 2/2
Orcish Catapult XRRInstant Randomly distribute X -0/-1 counters among a random number of random target creatures.
Glittering Stockpile 2RArtifact — Treasure {T}: Add {R}. Put a stash counter on Glittering Stockpile. {T}, Sacrifice Glittering Stockpile: Add X mana of any one color, where X is the number of stash counters on Glittering Stockpile.
Hell to Pay XRSorcery Hell to Pay deals X damage to target creature. Create a number of tapped Treasure tokens equal to the amount of excess damage dealt to that creature this way.
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