M:tG card similarity search
1W · Sorcery
Each player may draw up to two cards. For each card less than two a player draws this way, that player gains 2 life.
Name | Mana | Type | Text |
---|---|---|---|
Creakwood Ghoul | 4B | Creature — Plant Zombie | {B/G}{B/G}: Exile target card from a graveyard. You gain 1 life. 3/3 |
Stabwhisker the Odious | Legendary Creature — Rat Shaman | At the beginning of each opponent's upkeep, that player loses 1 life for each card fewer than three in their hand. 3/3 | |
Ruin Grinder | 5R | Artifact Creature — Construct | Menace When Ruin Grinder dies, each player may discard their hand and draw seven cards. Mountaincycling {2} ({2}, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.) 7/4 |
Starved Rusalka | G | Creature — Spirit | {G}, Sacrifice a creature: You gain 1 life. 1/1 |
Sling-Gang Lieutenant | 3B | Creature — Goblin | When Sling-Gang Lieutenant enters the battlefield, create two 1/1 red Goblin creature tokens. Sacrifice a Goblin: Target player loses 1 life and you gain 1 life. 1/1 |
Last Breath | 1W | Instant | Exile target creature with power 2 or less. Its controller gains 4 life. |
Excavation | 1U | Enchantment | {1}, Sacrifice a land: Draw a card. Any player may activate this ability. |
Eriette's Whisper | 3B | Sorcery | Target opponent discards two cards. Create a Wicked Role token attached to up to one target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.) |
Indulgent Tormentor | 3BB | Creature — Demon | Flying At the beginning of your upkeep, draw a card unless target opponent sacrifices a creature or pays 3 life. 5/3 |
Happily Ever After | 2W | Enchantment | When Happily Ever After enters the battlefield, each player gains 5 life and draws a card. At the beginning of your upkeep, if there are five colors among permanents you control, there are six or more card types among permanents you control and/or cards in your graveyard, and your life total is greater than or equal to your starting life total, you win the game. |