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17 May 2024: Card library updated.

The Tabernacle at Pendrell Vale

· Legendary Land

All creatures have "At the beginning of your upkeep, destroy this creature unless you pay {1}."

Similar cards

Color identity:
NameManaTypeText
Slaughter Pact 0Instant Destroy target nonblack creature. At the beginning of your next upkeep, pay {2}{B}. If you don't, you lose the game.
Hanweir Militia Captain 1WCreature — Human Soldier At the beginning of your upkeep, if you control four or more creatures, transform Hanweir Militia Captain. 2/2
Season of the Witch BBBEnchantment At the beginning of your upkeep, sacrifice Season of the Witch unless you pay 2 life. At the beginning of the end step, destroy all untapped creatures that didn't attack this turn, except for creatures that couldn't attack.
Ghastly Remains BBBCreature — Zombie Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Zombie card you reveal in your hand.) At the beginning of your upkeep, if Ghastly Remains is in your graveyard, you may pay {B}{B}{B}. If you do, return Ghastly Remains to your hand. 0/0
Lim-Dûl's Hex 1BEnchantment At the beginning of your upkeep, for each player, Lim-Dûl's Hex deals 1 damage to that player unless they pay {B} or {3}.
Minion of Tevesh Szat 4BBBCreature — Demon Minion At the beginning of your upkeep, Minion of Tevesh Szat deals 2 damage to you unless you pay {B}{B}. {T}: Target creature gets +3/-2 until end of turn. 4/4
Test of Endurance 2WWEnchantment At the beginning of your upkeep, if you have 50 or more life, you win the game.
Battle of Wits 3UUEnchantment At the beginning of your upkeep, if you have 200 or more cards in your library, you win the game.
Near-Death Experience 2WWWEnchantment At the beginning of your upkeep, if you have exactly 1 life, you win the game.
Dystopia 1BBEnchantment Cumulative upkeep—Pay 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) At the beginning of each player's upkeep, that player sacrifices a green or white permanent.
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