M:tG card similarity search
2RR · Legendary Creature — God
Trample Whenever a creature or planeswalker an opponent controls is dealt excess noncombat damage, Toralf deals damage equal to the excess to any target other than that permanent. 5/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Krosan Groundshaker | 4GGG | Creature — Beast | {G}: Target Beast creature gains trample until end of turn. 6/6 |
| Assault Formation | 1G | Enchantment | Each creature you control assigns combat damage equal to its toughness rather than its power. {G}: Target creature with defender can attack this turn as though it didn't have defender. {2}{G}: Creatures you control get +0/+1 until end of turn. |
| Temper | X1W | Instant | Prevent the next X damage that would be dealt to target creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature. |
| Donate | 2U | Sorcery | Target player gains control of target permanent you control. |
| Harmless Offering | 2R | Sorcery | Target opponent gains control of target permanent you control. |
| Conifer Strider | 3G | Creature — Elemental | Hexproof (This creature can't be the target of spells or abilities your opponents control.) 5/1 |
| Goldbug, Humanity's Ally | 1WU | Legendary Artifact Creature — Robot | More Than Meets the Eye {W}{U} (You may cast this card converted for {W}{U}.) Prevent all combat damage that would be dealt to attacking Humans you control. Whenever you cast your second spell each turn, convert Goldbug. 3/3 |
| Entropic Specter | 3BB | Creature — Specter Spirit | Flying As Entropic Specter enters the battlefield, choose an opponent. Entropic Specter's power and toughness are each equal to the number of cards in the chosen player's hand. Whenever Entropic Specter deals damage to a player, that player discards a card. */* |
| Baron Sengir | 5BBB | Legendary Creature — Vampire Noble | Flying Whenever a creature dealt damage by Baron Sengir this turn dies, put a +2/+2 counter on Baron Sengir. {T}: Regenerate another target Vampire. 5/5 |
| Introduction to Annihilation | 5 | Sorcery — Lesson | Exile target nonland permanent. Its controller draws a card. |