M:tG card similarity search
4 · Artifact Creature — Scarecrow
Watchwing Scarecrow has vigilance as long as you control a white creature. Watchwing Scarecrow has flying as long as you control a blue creature. 2/4
Name | Mana | Type | Text |
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Deathpact Angel | 3WBB | Creature — Angel | Flying When Deathpact Angel dies, create a 1/1 white and black Cleric creature token. It has "{3}{W}{B}{B}, {T}, Sacrifice this creature: Return a card named Deathpact Angel from your graveyard to the battlefield." 5/5 |
Bastion Inventor | 5U | Creature — Vedalken Artificer | Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Hexproof (This creature can't be the target of spells or abilities your opponents control.) 4/4 |
Living Airship | 3U | Creature — Metathran | Flying {2}{G}: Regenerate Living Airship. 2/3 |
Steadfast Guard | WW | Creature — Human Rebel | Vigilance (Attacking doesn't cause this creature to tap.) 2/2 |
Voice of Law | 3W | Creature — Angel | Flying, protection from red 2/2 |
Tyvar the Bellicose | 2BG | Legendary Creature — Elf Warrior | Whenever one or more Elves you control attack, they gain deathtouch until end of turn. Each creature you control has "Whenever a mana ability of this creature resolves, put a number of +1/+1 counters on it equal to the amount of mana this creature produced. This ability triggers only once each turn." 5/4 |
Ascended Lawmage | 2WU | Creature — Vedalken Wizard | Flying Hexproof (This creature can't be the target of spells or abilities your opponents control.) 3/2 |
Evangel of Heliod | 4WW | Creature — Human Cleric | When Evangel of Heliod enters the battlefield, create a number of 1/1 white Soldier creature tokens equal to your devotion to white. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.) 1/3 |
Warkite Marauder | 1U | Creature — Human Pirate | Flying Whenever Warkite Marauder attacks, target creature defending player controls loses all abilities and has base power and toughness 0/1 until end of turn. 2/1 |
Prophetic Ravings | R | Enchantment — Aura | Enchant creature Enchanted creature has haste and "{T}, Discard a card: Draw a card." |