M:tG card similarity search
2U · Instant
For each spell and ability your opponents control, counter it unless its controller pays {4}.
Name | Mana | Type | Text |
---|---|---|---|
Excavation | 1U | Enchantment | {1}, Sacrifice a land: Draw a card. Any player may activate this ability. |
Massacre Girl, Known Killer | 2BB | Legendary Creature — Human Assassin | Menace Creatures you control have wither. (They deal damage to creatures in the form of -1/-1 counters.) Whenever a creature an opponent controls dies, if its toughness was less than 1, draw a card. 4/4 |
Rivalry | 2R | Enchantment | At the beginning of each player's upkeep, if that player controls more lands than each other player, Rivalry deals 2 damage to them. |
Ribbon Snake | 1UU | Creature — Snake | Flying {2}: Ribbon Snake loses flying until end of turn. Any player may activate this ability. 2/3 |
Sally Sparrow | 2WU | Legendary Creature — Human Detective | You may cast creature spells as though they had flash. Whenever one or more other creatures you control leave the battlefield, investigate. This ability triggers only once each turn. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") 2/3 |
Varchild, Betrayer of Kjeldor | 2R | Legendary Creature — Human Knight | Whenever Varchild, Betrayer of Kjeldor deals combat damage to a player, that player creates that many 1/1 red Survivor creature tokens. Survivors your opponents control can't block, and they can't attack you or planeswalkers you control. When Varchild leaves the battlefield, gain control of all Survivors. 3/3 |
Roar of Resistance | 1R | Enchantment | Creature tokens you control have haste. Whenever one or more creatures attack, you may pay {1}{R}. If you do, creatures attacking your opponents and/or planeswalkers they control get +2/+0 until end of turn. |
Chance-Met Elves | 2G | Creature — Elf Warrior | Whenever you scry, put a +1/+1 counter on Chance-Met Elves. This ability triggers only once each turn. 3/2 |
Spinal Graft | 1B | Enchantment — Aura | Enchant creature Enchanted creature gets +3/+3. When enchanted creature becomes the target of a spell or ability, destroy that creature. It can't be regenerated. |
Michiko Konda, Truth Seeker | 3W | Legendary Creature — Human Advisor | Whenever a source an opponent controls deals damage to you, that player sacrifices a permanent. 2/2 |