M:tG card similarity search
4R · Creature — Ogre Warrior
Double strike Bloodrush — {3}{R}{R}, Discard Wrecking Ogre: Target attacking creature gets +3/+3 and gains double strike until end of turn. 3/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Squealing Devil | 1R | Creature — Devil | Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) When Squealing Devil enters the battlefield, you may pay {X}. If you do, target creature gets +X/+0 until end of turn. When Squealing Devil enters the battlefield, sacrifice it unless {B} was spent to cast it. 2/1 |
| Skyshroud Archer | G | Creature — Elf Archer | {T}: Target creature with flying gets -1/-1 until end of turn. 1/1 |
| Tomb Robber | 2B | Creature — Human Pirate | Menace {1}, Discard a card: Tomb Robber explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 1/1 |
| Kazuul's Toll Collector | 2R | Creature — Ogre Warrior | {0}: Attach target Equipment you control to Kazuul's Toll Collector. Activate only as a sorcery. 3/2 |
| Sunhome Enforcer | 2RW | Creature — Giant Soldier | Whenever Sunhome Enforcer deals combat damage, you gain that much life. {1}{R}: Sunhome Enforcer gets +1/+0 until end of turn. 2/4 |
| Snapping Creeper | 2G | Creature — Plant | Landfall — Whenever a land enters the battlefield under your control, Snapping Creeper gains vigilance until end of turn. 2/3 |
| Shelter | 1W | Instant | Target creature you control gains protection from the color of your choice until end of turn. Draw a card. |
| Surge of Strength | RG | Instant | As an additional cost to cast this spell, discard a red or green card. Target creature gains trample and gets +X/+0 until end of turn, where X is that creature's mana value. |
| Chaos Moon | 3R | Enchantment | At the beginning of each upkeep, count the number of permanents. If the number is odd, until end of turn, red creatures get +1/+1 and whenever a player taps a Mountain for mana, that player adds an additional {R}. If the number is even, until end of turn, red creatures get -1/-1 and if a player taps a Mountain for mana, that Mountain produces colorless mana instead of any other type. |
| Angelfire Ignition | 1RW | Sorcery | Put two +1/+1 counters on target creature. It gains vigilance, trample, lifelink, indestructible, and haste until end of turn. Flashback {2}{R}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |