Full Heal 111/130
Set: Base Set 2
Released: Feb 24, 2000
normal
Raw market price
0.41
$0.04 (8.89%)
Price history
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No price history available for this variant.
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Normal
PSA population
Recorded graded copies, by grade
Total graded
80
PSA 1–10
PSA 10 copies
22
Gem Mint
Gem rate
27.16%
+6.2 pts vs set average
22 of 81 recorded copies are PSA 10.
Grade
Distribution
Population
Share
Value
- PSA10 Gem Mint2227.16%$44.37
- PSA9 Mint3644.44%$19.70
- PSA8 Near Mint-Mint911.11%$2.00
- PSA7 Near Mint911.11%$24.00
- PSA6 Excellent-Mint44.94%—
- PSA5 Excellent00.00%—
- PSA4 Very Good-Excellent00.00%—
- PSA3 Very Good00.00%—
- PSA2 Good00.00%—
- PSA1 Poor00.00%—
Grading return calculator
Estimated profit after your costs, for each priced grade.
- Profit
- Loss
- Break-even
Break-even sale price
$32.66
Estimated profit if PSA 10 · $44.37 sale
+$10.19
PSA 1–6: no market prices available to calculate returns.
Break-even $32.66
$0.41
Raw
$44.37
PSA 10
+$10.19
$19.70
PSA 9
−$11.27
$2
PSA 8
−$26.67
$24
PSA 7
−$7.53
Estimate excludes any additional PSA upcharges. Actual costs and sale prices may vary.
Card Details
- Card TypeTrainer
- Card Number 111/130
- Card RarityUncommon
- Pull Rate1 in 14 packs (7.1%)
- IllustratorKeiji Kinebuchi
- LanguageEnglish
- Release Date24/02/2000
- SeriesBase
- Expansion Base Set 2
- Standard FormatNot Legal
- Expanded FormatNot Legal
- Unlimited FormatLegal
- EraVintage
- Production StatusOut of Print
Card Attributes
- Energy Type Trainer
Rules
- Your Active Pokémon is no longer Asleep, Confused, Paralyzed, or Poisoned.
Artwork Description
The artwork on this card depicts a shining medical syringe emitting a bright glow, symbolizing restoration and healing, against a dark, abstract background suggestive of curing ailments and revitalizing strength.
Playability Overview
Full Heal is strategically valuable for maintaining momentum by quickly removing status conditions, allowing your Active Pokémon to continue attacking or evolving without disruption.
Full Heal #111/130 Discussion
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