Poké Ball 110/130
Set: Diamond & Pearl Base
Released: May 1, 2007
TrainerUncommon Pull Rate: 1 in 12.7 packs (7.9%)
Raw Prices
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Price History (Raw)
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PSA Graded Prices
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Population Report (PSA)
How often each PSA grade appears in the population for this card variant.
Grade
Pop
% Pop
Value
Is Poké Ball 110/130 worth grading?
Net profit at each grade — after grading, fees & tax.
- Profit
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Keep in mind: Don't forget about PSA upcharges! High-value cards that get top grades are often bumped to higher pricing tiers by PSA, which can alter your final profit margins.
Card Details
- Card TypeTrainer
- Card Number 110/130
- Card RarityUncommon
- IllustratorShin-ichi Yoshikawa
- Release Date01/05/2007
- SeriesDiamond & Pearl
- Expansion Diamond & Pearl Base
- Standard FormatLegal
- Expanded FormatNot Legal
- Unlimited FormatLegal
- EraVintage
- Production StatusOut of Print
Card Attributes
- Energy Type Trainer
Rules
- Flip a coin. If heads, search your deck for a Pokémon, show it to your opponent, and put it into your hand. Shuffle your deck afterward.
Artwork Description
The artwork on this card depicts a Poké Ball radiating intense energy, crackling with electric sparks and glowing brightly against a blurred, darkened background, emphasizing its power and readiness to capture or release a Pokémon.
Playability Overview
Poké Ball offers a strategic gamble to quickly access key Pokémon, enabling flexible responses but with a risk factor that requires balancing reliance on coin flips.
















