Shrine of Punishment 143/168
Set: Celestial Storm
Released: Aug 3, 2018
TrainerUncommon Pull Rate: 1 in 20.7 packs (4.8%)
Raw Prices
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Price History (Raw)
No price history available.
Population Report (PSA)
How often each PSA grade appears in the population for this card variant.
Grade
Pop
% Pop
Value
- PSA 10 Gem Mint00.00%—
- PSA 9 Mint266.67%—
- PSA 8 Near Mint-Mint133.33%—
- PSA 7 Near Mint00.00%—
- PSA 6 Excellent-Mint00.00%—
- PSA 5 Excellent00.00%—
- PSA 4 Very Good-Excellent00.00%—
- PSA 3 Very Good00.00%—
- PSA 2 Good00.00%—
- PSA 1 Poor00.00%—
Is Shrine of Punishment 143/168 worth grading?
Net profit at each grade — after grading, fees & tax on a $0.76 raw copy.
- Profit
- Loss
- Break-even
Break-even $33.06
$0.76
Raw
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PSA 1
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PSA 2
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PSA 3
—
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PSA 4
—
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PSA 5
—
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PSA 6
—
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PSA 7
—
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PSA 8
—
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PSA 9
—
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PSA 10
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Based on $28 grading + shipping and 13% marketplace fees & tax on a $0.76 raw cost.
Keep in mind: Don't forget about PSA upcharges! High-value cards that get top grades are often bumped to higher pricing tiers by PSA, which can alter your final profit margins.
Card Details
- Card TypeTrainer
- Card Number 143/168
- Card RarityUncommon
- Illustrator5ban Graphics
- Release Date03/08/2018
- SeriesSun & Moon
- Expansion Celestial Storm
- Standard FormatNot Legal
- Expanded FormatLegal
- Unlimited FormatLegal
- EraModern
- Production StatusOut of Print
Card Attributes
- Energy Type Trainer
Rules
- Between turns, put 1 damage counter on each Pokémon-GX and Pokémon-EX (both yours and your opponent's).
- This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can't play this card.
Artwork Description
The artwork on this card depicts a dimly lit cavernous shrine, lined with ancient stone pillars and flaming torches, centering on a stone altar adorned with two candles, evoking an eerie, solemn atmosphere of judgment and punishment.
Playability Overview
Shrine of Punishment applies constant pressure on both players' powerful GX and EX Pokémon, encouraging strategic healing and switching while punishing decks reliant on tanking heavy damage.
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