Blizzard Town 187/236
Set: Unified Minds
Released: Aug 2, 2019
TrainerUncommon Pull Rate: 1 in 24 packs (4.2%)
Raw Prices
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Price History (Raw)
No price history available.
Population Report (PSA)
How often each PSA grade appears in the population for this card variant.
Grade
Pop
% Pop
Value
- PSA 10 Gem Mint00.00%—
- PSA 9 Mint00.00%—
- PSA 8 Near Mint-Mint00.00%—
- PSA 7 Near Mint00.00%—
- PSA 6 Excellent-Mint00.00%—
- PSA 5 Excellent1100.00%—
- PSA 4 Very Good-Excellent00.00%—
- PSA 3 Very Good00.00%—
- PSA 2 Good00.00%—
- PSA 1 Poor00.00%—
Is Blizzard Town 187/236 worth grading?
Net profit at each grade — after grading, fees & tax on a $0.25 raw copy.
- Profit
- Loss
- Break-even
Break-even $32.47
$0.25
Raw
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PSA 1
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PSA 2
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PSA 3
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PSA 4
—
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PSA 5
—
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PSA 6
—
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PSA 7
—
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PSA 8
—
—
PSA 9
—
—
PSA 10
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Based on $28 grading + shipping and 13% marketplace fees & tax on a $0.25 raw cost.
Keep in mind: Don't forget about PSA upcharges! High-value cards that get top grades are often bumped to higher pricing tiers by PSA, which can alter your final profit margins.
Card Details
- Card TypeTrainer
- Card Number 187/236
- Card RarityUncommon
- IllustratorRyo Ueda
- Release Date02/08/2019
- SeriesSun & Moon
- Expansion Unified Minds
- Standard FormatNot Legal
- Expanded FormatLegal
- Unlimited FormatLegal
- EraModern
- Production StatusOut of Print
Card Attributes
- Energy Type Trainer
Rules
- Pokémon with 40 HP or less remaining (both yours and your opponent's) can't attack.
- This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can't play this card.
Artwork Description
The artwork on this card depicts a desolate, snow-covered town shrouded in thick fog, with towering modern buildings barely visible through the swirling blizzard, conveying a cold, eerie atmosphere of isolation and harsh winter conditions.
Playability Overview
Blizzard Town encourages strategic HP management, as players must balance weakening opponents without leaving their own Pokémon vulnerable and unable to attack, creating tense timing decisions.






















