Card Codex

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17 May 2024: Card library updated.

Ancient Animus

1G · Instant

Put a +1/+1 counter on target creature you control if it's legendary. Then it fights target creature an opponent controls. (Each deals damage equal to its power to the other.)

Similar cards

Color identity:
NameManaTypeText
Falthis, Shadowcat Familiar 2BLegendary Creature — Nightmare Cat Commanders you control have menace and deathtouch. Partner (You can have two commanders if both have partner.) 2/2
Undying Evil BInstant Target creature gains undying until end of turn. (When it dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Jamming Device Artifact — Contraption Whenever you crank Jamming Device, creatures target player controls get -1/-1 until end of turn.
Malicious Invader Creature — Vampire Flying Malicious Invader gets +2/+0 as long as an opponent controls a Human. 3/3
Cyclops of Eternal Fury 4RREnchantment Creature — Cyclops Creatures you control have haste. 5/3
Spell Stutter 1UInstant Counter target spell unless its controller pays {2} plus an additional {1} for each Faerie you control.
Pyre Hound 3RCreature — Elemental Dog Trample Whenever you cast an instant or sorcery spell, put a +1/+1 counter on Pyre Hound. 2/3
Counterflux UURInstant This spell can't be countered. Counter target spell you don't control. Overload {1}{U}{U}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Disemvowel 3BBSorcery Destroy target creature. That creature's controller loses 1 life for each unique vowel in the creature's name. (The vowels are A, E, I, O, U, and Y.)
Bee-Bee Gun Artifact — Contraption Whenever you crank Bee-Bee Gun, until end of turn, target creature gains "{2}: This creature fights another target creature."
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