Card Codex

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17 May 2024: Card library updated.

Aquitect's Will

U · Tribal Sorcery — Merfolk

Put a flood counter on target land. That land is an Island in addition to its other types for as long as it has a flood counter on it. If you control a Merfolk, draw a card.

Similar cards

Color identity:
NameManaTypeText
Ordered Migration 3WUSorcery Domain — Create a 1/1 blue Bird creature token with flying for each basic land type among lands you control.
Argent Mutation 2UInstant Target permanent becomes an artifact in addition to its other types until end of turn. Draw a card.
Living Plane 2GGWorld Enchantment All lands are 1/1 creatures that are still lands.
Nature's Revolt 3GGEnchantment All lands are 2/2 creatures that are still lands.
Portent Tracker 1GCreature — Satyr Scout {T}: Untap target land. {T}: Choose target battle. If an opponent protects it, remove a defense counter from it. Otherwise, put a defense counter on it. Activate only as a sorcery. 1/1
Soul Diviner UBCreature — Zombie Wizard {T}, Remove a counter from an artifact, creature, land, or planeswalker you control: Draw a card. 2/3
Cephalid Scout 1UCreature — Cephalid Wizard Scout Flying {2}{U}, Sacrifice a land: Draw a card. 1/1
Confound 1UInstant Counter target spell that targets a creature. Draw a card.
Wandering Goblins 2RCreature — Goblin Warrior Domain — {3}: Wandering Goblins gets +1/+0 until end of turn for each basic land type among lands you control. 0/3
Unwind 2UInstant Counter target noncreature spell. Untap up to three lands.
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