Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Benevolent Offering

3W · Instant

Choose an opponent. You and that player each create three 1/1 white Spirit creature tokens with flying. Choose an opponent. You gain 2 life for each creature you control and that player gains 2 life for each creature they control.

Similar cards

Color identity:
NameManaTypeText
Thieving Amalgam 5BBCreature — Ape Snake At the beginning of each opponent's upkeep, you manifest the top card of that player's library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Whenever a creature you control but don't own dies, its owner loses 2 life and you gain 2 life. 6/7
Curse of Leeches 2BEnchantment — Aura Curse Enchant player As this permanent transforms into Curse of Leeches, attach it to a player. At the beginning of enchanted player's upkeep, they lose 1 life and you gain 1 life. Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Bountiful Harvest 4GSorcery You gain 1 life for each land you control.
Joyous Respite 3GSorcery — Arcane You gain 1 life for each land you control.
Gallows at Willow Hill 3Artifact {3}, {T}, Tap three untapped Humans you control: Destroy target creature. Its controller creates a 1/1 white Spirit creature token with flying.
Specter of the Fens 3BCreature — Specter Flying {5}{B}: Target opponent loses 2 life and you gain 2 life. 2/3
Pledge of Unity 1GWInstant Put a +1/+1 counter on each creature you control. You gain 1 life for each creature you control.
Time to Feed 2GSorcery Choose target creature an opponent controls. When that creature dies this turn, you gain 3 life. Target creature you control fights that creature. (Each deals damage equal to its power to the other.)
Dune Diviner 2GCreature — Naga Cleric {1}, Tap an untapped Desert you control: You gain 1 life. 2/3
Riches 5UUSorcery Aftermath (Cast this spell only from your graveyard. Then exile it.) Each opponent chooses a creature they control. You gain control of those creatures.
Page 14