M:tG card similarity search
1G · Creature — Human Cleric
Each creature you control with a counter on it has ward {1}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) {T}: Put a +1/+1 counter on target creature that entered the battlefield this turn. 1/2
Name | Mana | Type | Text |
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Bonepicker Skirge | 2B | Creature — Phyrexian Imp | Flying Corrupted — As long as an opponent has three or more poison counters, Bonepicker Skirge has deathtouch and lifelink. 2/2 |
Frontline Medic | 2W | Creature — Human Cleric | Battalion — Whenever Frontline Medic and at least two other creatures attack, creatures you control gain indestructible until end of turn. Sacrifice Frontline Medic: Counter target spell with {X} in its mana cost unless its controller pays {3}. 3/3 |
Tenth District Guard | 1W | Creature — Human Soldier | When Tenth District Guard enters the battlefield, target creature gets +0/+1 until end of turn. 2/2 |
Goliath Truck | 4 | Artifact — Vehicle | Stowage — Whenever Goliath Truck attacks, put two +1/+1 counters on another target attacking creature. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) 4/4 |
Infectious Bite | 1G | Instant | Target creature you control deals damage equal to its power to target creature you don't control. Each opponent gets a poison counter. |
Rewind | 2UU | Instant | Counter target spell. Untap up to four lands. |
Remand | 1U | Instant | Counter target spell. If that spell is countered this way, put it into its owner's hand instead of into that player's graveyard. Draw a card. |
Firemantle Mage | 2R | Creature — Human Shaman Ally | Rally — Whenever Firemantle Mage or another Ally enters the battlefield under your control, creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.) 2/2 |
Damning Verdict | 3WW | Sorcery | Destroy all creatures with no counters on them. |
Valor in Akros | 3W | Enchantment | Whenever a creature enters the battlefield under your control, creatures you control get +1/+1 until end of turn. |