Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Center Soul

1W · Instant

Target creature you control gains protection from the color of your choice until end of turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Similar cards

Color identity:
NameManaTypeText
Corrupted Grafstone 2Artifact Corrupted Grafstone enters the battlefield tapped. {T}: Choose a color of a card in your graveyard. Add one mana of that color.
Moonshaker Cavalry 5WWWCreature — Spirit Knight Flying When Moonshaker Cavalry enters the battlefield, creatures you control gain flying and get +X/+X until end of turn, where X is the number of creatures you control. 6/6
Dinosaur Stampede 2RInstant Attacking creatures get +2/+0 until end of turn. Dinosaurs you control gain trample until end of turn.
Call to Glory 1WInstant Untap all creatures you control. Samurai creatures you control get +1/+1 until end of turn.
Kalastria Nightwatch 4BCreature — Vampire Warrior Ally Whenever you gain life, Kalastria Nightwatch gains flying until end of turn. 4/5
Terror of Mount Velus 5RRCreature — Dragon Flying, double strike When Terror of Mount Velus enters the battlefield, creatures you control gain double strike until end of turn. 5/5
Gargoyle Sentinel 3Artifact Creature — Gargoyle Defender (This creature can't attack.) {3}: Until end of turn, Gargoyle Sentinel loses defender and gains flying. 3/3
Hat Trick 1WInstant Target blocking or blocked creature you control get +1/+1 and gains first strike until end of turn. If it has a hat, it gains double strike until end of turn. If you and that creature each have a hat, the creature gains triple strike until end of turn.
Drover Grizzly 2GCreature — Bear Mount Whenever Drover Grizzly attacks while saddled, creatures you control gain trample until end of turn. Saddle 1 (Tap any number of other creatures you control with total power 1 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) 4/2
Sisay's Ingenuity UEnchantment — Aura Enchant creature When Sisay's Ingenuity enters the battlefield, draw a card. Enchanted creature has "{2}{U}: Target creature becomes the color of your choice until end of turn."
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