M:tG card similarity search
5B · Creature — Nightmare
Mutate {4}{B} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Whenever this creature mutates, each opponent sacrifices a creature. 4/6
Name | Mana | Type | Text |
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Impulsive Destruction | Sorcery | Each player may sacrifice an artifact or enchantment. Impulsive Destruction deals 3 damage to each player who didn't sacrifice a permanent this way. | |
Territorial Dispute | 4RR | Enchantment | At the beginning of your upkeep, sacrifice Territorial Dispute unless you sacrifice a land. Players can't play lands. |
Norn's Disassembly | W | Enchantment | {1}{W}, Sacrifice a historic permanent: Seek a historic card. |
Lead Pipe | B | Artifact — Clue Equipment | Equipped creature gets +2/+0. Whenever equipped creature dies, each opponent loses 1 life. {2}, Sacrifice Lead Pipe: Draw a card. Equip {2} |
Limestone Golem | 6 | Artifact Creature — Golem | {2}, Sacrifice Limestone Golem: Target player draws a card. 3/4 |
Din of the Fireherd | 5B/RB/RB/R | Sorcery | Create a 5/5 black and red Elemental creature token. Target opponent sacrifices a creature for each black creature you control, then sacrifices a land for each red creature you control. |
Priest of Forgotten Gods | 1B | Creature — Human Cleric | {T}, Sacrifice two other creatures: Any number of target players each lose 2 life and sacrifice a creature. You add {B}{B} and draw a card. 1/2 |
Magus of the Balance | 1W | Creature — Human Wizard | {4}{W}, {T}, Sacrifice Magus of the Balance: Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way. 2/2 |
Valleymaker | 5R/G | Creature — Giant Shaman | {T}, Sacrifice a Mountain: Valleymaker deals 3 damage to target creature. {T}, Sacrifice a Forest: Choose a player. That player adds {G}{G}{G}. 5/5 |
Myrkul's Edict | 1B | Sorcery | Roll a d20. 1—9 | Choose an opponent. That player sacrifices a creature. 10—19 | Each opponent sacrifices a creature. 20 | Each opponent sacrifices a creature with the greatest power among creatures that player controls. |