M:tG card similarity search
1W · Enchantment
{1}: The next time a creature of your choice with shadow would deal damage to you this turn, prevent that damage.
Name | Mana | Type | Text |
---|---|---|---|
Rupture | 2R | Sorcery | Sacrifice a creature. Rupture deals damage equal to that creature's power to each creature without flying and each player. |
Charisma | UUU | Enchantment — Aura | Enchant creature Whenever enchanted creature deals damage to a creature, gain control of the other creature for as long as Charisma remains on the battlefield. |
Armed Response | 2W | Instant | Armed Response deals damage to target attacking creature equal to the number of Equipment you control. |
Burn the Accursed | 4R | Instant | Burn the Accursed deals 5 damage to target creature and 2 damage to that creature's controller. If that creature would die this turn, exile it instead. |
Spore Cloud | 1GG | Instant | Tap all blocking creatures. Prevent all combat damage that would be dealt this turn. Each attacking creature and each blocking creature doesn't untap during its controller's next untap step. |
Chaotic Backlash | 4R | Instant | Chaotic Backlash deals damage to target player equal to twice the number of white and/or blue permanents they control. |
Towering-Wave Mystic | 1U | Creature — Merfolk Wizard | Whenever Towering-Wave Mystic deals damage, target player mills that many cards. 2/1 |
Recuperate | 3W | Instant | Choose one — • You gain 6 life. • Prevent the next 6 damage that would be dealt to target creature this turn. |
Glacial Chasm | Land | Cumulative upkeep—Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When Glacial Chasm enters the battlefield, sacrifice a land. Creatures you control can't attack. Prevent all damage that would be dealt to you. | |
Starstorm | XRR | Instant | Starstorm deals X damage to each creature. Cycling {3} ({3}, Discard this card: Draw a card.) |