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17 May 2024: Card library updated.

Consecrate Land

W · Enchantment — Aura

Enchant land Enchanted land has indestructible and can't be enchanted by other Auras.

Similar cards

Color identity:
NameManaTypeText
Bloodshed Fever REnchantment — Aura Enchant creature Enchanted creature attacks each combat if able.
So Shiny 2UEnchantment — Aura Enchant creature When So Shiny enters the battlefield, if you control a token, tap enchanted creature, then scry 2. Enchanted creature doesn't untap during its controller's untap step.
Lunarch Mantle 1WEnchantment — Aura Enchant creature Enchanted creature gets +2/+2 and has "{1}, Sacrifice a permanent: This creature gains flying until end of turn."
Hidden Ancients 1GEnchantment When an opponent casts an enchantment spell, if Hidden Ancients is an enchantment, Hidden Ancients becomes a 5/5 Treefolk creature.
Fatal Attraction 2REnchantment — Aura Enchant creature When Fatal Attraction enters the battlefield, it deals 2 damage to enchanted creature. At the beginning of your upkeep, Fatal Attraction deals 4 damage to enchanted creature.
Trusty Companion 1WCreature — Hyena Vigilance Trusty Companion can't attack alone. 3/2
Smother 1BInstant Destroy target creature with mana value 3 or less. It can't be regenerated.
Inspire Awe 3GInstant Prevent all combat damage that would be dealt this turn except combat damage that would be dealt by enchanted creatures and enchantment creatures. Scry 2.
Starfield of Nyx 4WEnchantment At the beginning of your upkeep, you may return target enchantment card from your graveyard to the battlefield. As long as you control five or more enchantments, each other non-Aura enchantment you control is a creature in addition to its other types and has base power and base toughness each equal to its mana value.
Racecourse Fury REnchantment — Aura Enchant land Enchanted land has "{T}: Target creature gains haste until end of turn."
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