M:tG card similarity search
4B · Sorcery
Destroy two target nonblack creatures unless either one is a color the other isn't. They can't be regenerated.
Name | Mana | Type | Text |
---|---|---|---|
Departed Deckhand | 1U | Creature — Spirit Pirate | When Departed Deckhand becomes the target of a spell, sacrifice it. Departed Deckhand can't be blocked except by Spirits. {3}{U}: Another target creature you control can't be blocked this turn except by Spirits. 2/2 |
Drudge Skeletons | 1B | Creature — Skeleton | {B}: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) 1/1 |
Restless Dead | 1B | Creature — Skeleton | {B}: Regenerate Restless Dead. 1/1 |
Rimebound Dead | B | Snow Creature — Skeleton | {S}: Regenerate Rimebound Dead. ({S} can be paid with one mana from a snow source.) 1/1 |
Mire Boa | 1G | Creature — Snake | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) {G}: Regenerate Mire Boa. (The next time this creature would be destroyed, instead tap it, remove it from combat, and heal all damage on it.) 2/1 |
Duty-Bound Dead | B | Creature — Skeleton | Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {3}{B}: Regenerate Duty-Bound Dead. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) 0/2 |
Black Poplar Shaman | 2B | Creature — Treefolk Shaman | {2}{B}: Regenerate target Treefolk. 1/3 |
Solemnity | 2W | Enchantment | Players can't get counters. Counters can't be put on artifacts, creatures, enchantments, or lands. |
Commence the Endgame | 4UU | Instant | This spell can't be countered. Draw two cards, then amass Zombies X, where X is the number of cards in your hand. (Put X +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) |
Insist | G | Sorcery | The next creature spell you cast this turn can't be countered. Draw a card. |