Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Dead Ringers

4B · Sorcery

Destroy two target nonblack creatures unless either one is a color the other isn't. They can't be regenerated.

Similar cards

Color identity:
NameManaTypeText
Departed Deckhand 1UCreature — Spirit Pirate When Departed Deckhand becomes the target of a spell, sacrifice it. Departed Deckhand can't be blocked except by Spirits. {3}{U}: Another target creature you control can't be blocked this turn except by Spirits. 2/2
Drudge Skeletons 1BCreature — Skeleton {B}: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) 1/1
Restless Dead 1BCreature — Skeleton {B}: Regenerate Restless Dead. 1/1
Rimebound Dead BSnow Creature — Skeleton {S}: Regenerate Rimebound Dead. ({S} can be paid with one mana from a snow source.) 1/1
Mire Boa 1GCreature — Snake Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) {G}: Regenerate Mire Boa. (The next time this creature would be destroyed, instead tap it, remove it from combat, and heal all damage on it.) 2/1
Duty-Bound Dead BCreature — Skeleton Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {3}{B}: Regenerate Duty-Bound Dead. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) 0/2
Black Poplar Shaman 2BCreature — Treefolk Shaman {2}{B}: Regenerate target Treefolk. 1/3
Solemnity 2WEnchantment Players can't get counters. Counters can't be put on artifacts, creatures, enchantments, or lands.
Commence the Endgame 4UUInstant This spell can't be countered. Draw two cards, then amass Zombies X, where X is the number of cards in your hand. (Put X +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Insist GSorcery The next creature spell you cast this turn can't be countered. Draw a card.
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