M:tG card similarity search
3BG · Creature — Elf Warlock
{T}: Add X mana of any one color, where X is the number of creature cards in your graveyard. 3/5
Name | Mana | Type | Text |
---|---|---|---|
Angelic Exaltation | 3W | Enchantment | Whenever a creature you control attacks alone, it gets +X/+X until end of turn, where X is the number of creatures you control. |
Martyr of Ashes | R | Creature — Human Shaman | {2}, Reveal X red cards from your hand, Sacrifice Martyr of Ashes: Martyr of Ashes deals X damage to each creature without flying. 1/1 |
Crypt of Agadeem | Land | Crypt of Agadeem enters the battlefield tapped. {T}: Add {B}. {2}, {T}: Add {B} for each black creature card in your graveyard. | |
Gauntlet of Power | 5 | Artifact | As Gauntlet of Power enters the battlefield, choose a color. Creatures of the chosen color get +1/+1. Whenever a basic land is tapped for mana of the chosen color, its controller adds an additional one mana of that color. |
Rainbow Vale | Land | {T}: Add one mana of any color. An opponent gains control of Rainbow Vale at the beginning of the next end step. | |
Astarion's Thirst | 3B | Instant | Exile target creature. Put X +1/+1 counters on a commander creature you control, where X is the power of the creature exiled this way. |
Mox Diamond | 0 | Artifact | If Mox Diamond would enter the battlefield, you may discard a land card instead. If you do, put Mox Diamond onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add one mana of any color. |
Nacatl War-Pride | 3GGG | Creature — Cat Warrior | Nacatl War-Pride must be blocked by exactly one creature if able. Whenever Nacatl War-Pride attacks, create X tokens that are copies of Nacatl War-Pride and that are tapped and attacking, where X is the number of creatures defending player controls. Exile the tokens at the beginning of the next end step. 3/3 |
Organ Harvest | B | Sorcery | Your team may sacrifice any number of creatures. For each creature sacrificed this way, you add {B}{B}. |
Candlekeep Inspiration | 4U | Sorcery | Until end of turn, creatures you control have base power and toughness X/X, where X is the number of cards you own in exile and in your graveyard that are instant cards, are sorcery cards, and/or have an Adventure. |