Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Demotion

W · Enchantment — Aura

Enchant creature Enchanted creature can't block, and its activated abilities can't be activated.

Similar cards

Color identity:
NameManaTypeText
Flash of Defiance 1RSorcery Green creatures and white creatures can't block this turn. Flashback—{1}{R}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Haunting Figment 1UCreature — Illusion Vigilance Haunting Figment can't be blocked as long as you've cast an instant or sorcery spell this turn. 2/1
War Cadence 2REnchantment {X}{R}: This turn, creatures can't block unless their controller pays {X} for each blocking creature they control.
Orim's Chant WInstant Kicker {W} (You may pay an additional {W} as you cast this spell.) Target player can't cast spells this turn. If this spell was kicked, creatures can't attack this turn.
Deadly Designs 1BEnchantment {2}: Put a plot counter on Deadly Designs. Any player may activate this ability. When there are five or more plot counters on Deadly Designs, sacrifice it. If you do, destroy up to two target creatures.
Alchemist's Vial 2Artifact When Alchemist's Vial enters the battlefield, draw a card. {1}, {T}, Sacrifice Alchemist's Vial: Target creature can't attack or block this turn.
Sewers of Estark 2BBInstant Choose target creature. If it's attacking, it can't be blocked this turn. If it's blocking, prevent all combat damage that would be dealt this combat by it and each creature it's blocking.
Insist GSorcery The next creature spell you cast this turn can't be countered. Draw a card.
Channel GGSorcery Until end of turn, any time you could activate a mana ability, you may pay 1 life. If you do, add {C}.
Radha's Firebrand 1RCreature — Human Warrior Whenever Radha's Firebrand attacks, target creature defending player controls with power less than Radha's Firebrand's power can't block this turn. Domain — {5}{R}: Radha's Firebrand gets +2/+2 until end of turn. This ability costs {1} less to activate for each basic land type among lands you control. Activate only once each turn. 3/1
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