Card Codex

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17 May 2024: Card library updated.

Do or Die

1B · Sorcery

Separate all creatures target player controls into two piles. Destroy all creatures in the pile of that player's choice. They can't be regenerated.

Similar cards

Color identity:
NameManaTypeText
Aether Figment 1UCreature — Illusion Kicker {3} (You may pay an additional {3} as you cast this spell.) Aether Figment can't be blocked. If Aether Figment was kicked, it enters the battlefield with two +1/+1 counters on it. 1/1
Mist-Cloaked Herald UCreature — Merfolk Warrior Mist-Cloaked Herald can't be blocked. 1/1
Treetop Scout GCreature — Elf Scout Treetop Scout can't be blocked except by creatures with flying. 1/1
Flitterstep Eidolon 1UEnchantment Creature — Spirit Bestow {5}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Flitterstep Eidolon can't be blocked. Enchanted creature gets +1/+1 and can't be blocked. 1/1
Agent of Horizons 2GCreature — Human Rogue {2}{U}: Agent of Horizons can't be blocked this turn. 3/2
Zuo Ci, the Mocking Sage 1GGLegendary Creature — Human Advisor Hexproof (This creature can't be the target of spells or abilities your opponents control.) Zuo Ci, the Mocking Sage can't be blocked by creatures with horsemanship. 1/2
Imperial Edict 1BSorcery Target opponent chooses a creature they control. Destroy that creature.
Phantom Warrior 1UUCreature — Illusion Warrior Phantom Warrior can't be blocked. 2/2
Taoist Mystic 2GCreature — Human Mystic Taoist Mystic can't be blocked by creatures with horsemanship. 2/2
Leyline of Lifeforce 2GGEnchantment If Leyline of Lifeforce is in your opening hand, you may begin the game with it on the battlefield. Creature spells can't be countered.
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