M:tG card similarity search
2RR · Creature — Djinn
Flying At the beginning of each player's upkeep, that player may pay {R}{R} or 2 life. If the player does, they gain control of Emberwilde Djinn. 5/4
Name | Mana | Type | Text |
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Cliffhaven Vampire | 2WB | Creature — Vampire Warrior Ally | Flying Whenever you gain life, each opponent loses 1 life. 2/4 |
Ancient Runes | 2R | Enchantment | At the beginning of each player's upkeep, Ancient Runes deals damage to that player equal to the number of artifacts they control. |
Grudge Keeper | 1B | Creature — Zombie Wizard | Whenever players finish voting, each opponent who voted for a choice you didn't vote for loses 2 life. 2/1 |
Illusions of Grandeur | 3U | Enchantment | Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When Illusions of Grandeur enters the battlefield, you gain 20 life. When Illusions of Grandeur leaves the battlefield, you lose 20 life. |
Fasting | W | Enchantment | At the beginning of your upkeep, put a hunger counter on Fasting. Then destroy Fasting if it has five or more hunger counters on it. If you would begin your draw step, you may skip that step instead. If you do, you gain 2 life. When you draw a card, destroy Fasting. |
Lapis Lazuli Talisman | 2 | Artifact | Whenever a player casts a blue spell, you may pay {3}. If you do, untap target permanent. |
A-Speakeasy Server | 4W | Creature — Bird Citizen | Flying When Speakeasy Server enters the battlefield, you gain 1 life for each creature you control. 3/3 |
Blessed Wine | 1W | Instant | You gain 1 life. Draw a card at the beginning of the next turn's upkeep. |
Warping Wurm | 2GU | Creature — Wurm | Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) At the beginning of your upkeep, Warping Wurm phases out unless you pay {2}{G}{U}. Whenever Warping Wurm phases in, put a +1/+1 counter on it. 1/1 |
Shared Trauma | B | Sorcery | Join forces — Starting with you, each player may pay any amount of mana. Each player mills X cards, where X is the total amount of mana paid this way. |