M:tG card similarity search
1G/U · Instant
Mill three cards. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
Name | Mana | Type | Text |
---|---|---|---|
Thought Collapse | 1UU | Instant | Counter target spell. Its controller mills three cards. |
Ancestral Vision | Sorcery | Suspend 4—{U} (Rather than cast this card from your hand, pay {U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) Target player draws three cards. | |
Deepmuck Desperado | 2U | Creature — Homarid Mercenary | Whenever you commit a crime, each opponent mills three cards. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) 2/4 |
Vessel of Paramnesia | 1U | Enchantment | {U}, Sacrifice Vessel of Paramnesia: Target player mills three cards. Draw a card. |
Unexplained Vision | 4U | Sorcery | Draw three cards. Adamant — If at least three blue mana was spent to cast this spell, scry 3. |
Summon Undead | 4B | Sorcery | You may mill three cards. Then return a creature card from your graveyard to the battlefield. (To mill a card, put the top card of your library into your graveyard.) |
Shore Keeper | U | Creature — Trilobite | {7}{U}, {T}, Sacrifice Shore Keeper: Draw three cards. 0/3 |
Plan the Heist | 2UU | Sorcery | Surveil 3 if you have no cards in hand. Then draw three cards. (To surveil 3, look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Plot {3}{U} (You may pay {3}{U} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) |
Chronic Flooding | 1U | Enchantment — Aura | Enchant land Whenever enchanted land becomes tapped, its controller mills three cards. |
Lord of Change | 6U | Creature — Demon | Flying, ward {3} Architect of Deception — When Lord of Change enters the battlefield, draw three cards. 6/6 |