Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Ghalma the Shaper

1WW · Legendary Creature — Elephant Artificer

Vigilance Whenever Ghalma the Shaper attacks, conjure a card named Tempered Steel into your hand, then create a 1/1 colorless Myr artifact creature token. 3/3

Similar cards

Color identity:
NameManaTypeText
Knight of the Last Breath 5WBCreature — Giant Knight {3}, Sacrifice another nontoken creature: Create a 1/1 white and black Spirit creature token with flying. Afterlife 3 (When this creature dies, create three 1/1 white and black Spirit creature tokens with flying.) 4/4
Bone Miser 4BCreature — Zombie Wizard Whenever you discard a creature card, create a 2/2 black Zombie creature token. Whenever you discard a land card, add {B}{B}. Whenever you discard a noncreature, nonland card, draw a card. 4/4
Snake Pit 3GEnchantment Whenever an opponent casts a blue or black spell, you may create a 1/1 green Snake creature token.
Iraxxa, Empress of Mars 2RRLegendary Creature — Alien Warrior Trample Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) Paradox — Whenever you cast a spell from anywhere other than your hand, create a 2/2 red Alien Warrior creature token. 5/4
Eiganjo Uprising XRWSorcery Create X 2/2 white Samurai creature tokens with vigilance. They gain menace and haste until end of turn. Each opponent creates X minus one 2/2 white Samurai creature tokens with vigilance.
Unified Front 3WSorcery Converge — Create a 1/1 white Kor Ally creature token for each color of mana spent to cast this spell.
Reckless Ogre 3RCreature — Ogre Whenever Reckless Ogre attacks alone, it gets +3/+0 until end of turn. 3/2
Imperial Oath 5WSorcery Create three 2/2 white Samurai creature tokens with vigilance. Scry 3.
Violet Pall 4BTribal Instant — Faerie Destroy target nonblack creature. Create a 1/1 black Faerie Rogue creature token with flying.
Victory's Herald 3WWWCreature — Angel Flying Whenever Victory's Herald attacks, attacking creatures gain flying and lifelink until end of turn. 4/4
Page 110