Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Giant Mantis

3G · Creature — Insect

Reach (This creature can block creatures with flying.) 2/4

Similar cards

Color identity:
NameManaTypeText
Druid's Call 1GEnchantment — Aura Enchant creature Whenever enchanted creature is dealt damage, its controller creates that many 1/1 green Squirrel creature tokens.
Elvish Warmaster 1GCreature — Elf Warrior Whenever one or more other Elves enter the battlefield under your control, create a 1/1 green Elf Warrior creature token. This ability triggers only once each turn. {5}{G}{G}: Elves you control get +2/+2 and gain deathtouch until end of turn. 2/2
Jund Battlemage 2RCreature — Human Shaman {B}, {T}: Target player loses 1 life. {G}, {T}: Create a 1/1 green Saproling creature token. 2/2
Baru, Wurmspeaker 2GGLegendary Creature — Human Druid Wurms you control get +2/+2 and have trample. {7}{G}, {T}: Create a 4/4 green Wurm creature token. This ability costs {X} less to activate, where X is the greatest power among Wurms you control. 3/3
Herd 5GSorcery Create three 2/2 green Elk creature tokens.
Fungal Sprouting 3GSorcery Create X 1/1 green Saproling creature tokens, where X is the greatest power among creatures you control.
Rock Badger 4RCreature — Badger Beast Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.) 3/3
Feral Abomination 5BCreature — Thrull Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) 5/5
Tendershoot Dryad 4GCreature — Dryad Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of each upkeep, create a 1/1 green Saproling creature token. Saprolings you control get +2/+2 as long as you have the city's blessing. 2/2
Saproling Cluster 1GEnchantment {1}, Discard a card: Create a 1/1 green Saproling creature token. Any player may activate this ability.
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