Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Hallow

W · Instant

Prevent all damage target spell would deal this turn. You gain life equal to the damage prevented this way.

Similar cards

Color identity:
NameManaTypeText
Desert Nomads 2RCreature — Human Nomad Desertwalk Prevent all damage that would be dealt to Desert Nomads by Deserts. 2/2
Redeem 1WInstant Prevent all damage that would be dealt this turn to up to two target creatures.
Cho-Manno, Revolutionary 2WWLegendary Creature — Human Rebel Prevent all damage that would be dealt to Cho-Manno, Revolutionary. 2/2
Glyph of Life WInstant Choose target Wall creature. Whenever that creature is dealt damage by an attacking creature this turn, you gain that much life.
Klement, Tempest Acolyte 1RWLegendary Creature — Tiefling Cleric Double strike Whenever Klement, Tempest Acolyte is dealt damage, it deals that much damage to any target. 2/3
Camel WCreature — Camel Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) As long as Camel is attacking, prevent all damage Deserts would deal to Camel and to creatures banded with Camel. 0/1
Uncle Istvan 1BBBCreature — Human Prevent all damage that would be dealt to Uncle Istvan by creatures. 1/3
Grollub 2BCreature — Beast Whenever Grollub is dealt damage, each opponent gains that much life. 3/3
Torch the Witness XRSorcery Torch the Witness deals twice X damage to target creature. If excess damage was dealt to that creature this way, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
Flames of the Blood Hand 2RInstant Flames of the Blood Hand deals 4 damage to target player or planeswalker. The damage can't be prevented. If that player or that planeswalker's controller would gain life this turn, that player gains no life instead.
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