Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Harried Dash

R · Sorcery — Adventure

Create a 1/1 white Rabbit creature token. It gains haste until end of turn.

Similar cards

Color identity:
NameManaTypeText
Sootstoke Kindler 1B/RCreature — Elemental Shaman Haste {T}: Target black or red creature gains haste until end of turn. 1/1
Strength of Arms WInstant Target creature gets +2/+2 until end of turn. If you control an Equipment, create a 1/1 white Human Soldier creature token.
Twisted Fealty 2RSorcery Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Create a Wicked Role token attached to up to one target creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.)
Flurry of Horns 4RSorcery Create two 2/3 red Minotaur creature tokens with haste.
Pegasus Refuge 3WEnchantment {2}, Discard a card: Create a 1/1 white Pegasus creature token with flying.
Burst of Speed RSorcery Creatures you control gain haste until end of turn. (They can attack and {T} even if they just came under your control.)
Finale of Glory XWWSorcery Create X 2/2 white Soldier creature tokens with vigilance. If X is 10 or more, also create X 4/4 white Angel creature tokens with flying and vigilance.
Xerex Strobe-Knight 2UCreature — Human Knight Flying, vigilance {T}: Create a 2/2 white and blue Knight creature token with vigilance. Activate only if you've cast two or more spells this turn. 2/2
Tempt with Vengeance XRSorcery Tempting offer — Create X 1/1 red Elemental creature tokens with haste. Each opponent may create X 1/1 red Elemental creature tokens with haste. For each opponent who does, create X 1/1 red Elemental creature tokens with haste.
Battle Rampart 2RCreature — Wall Defender {T}: Target creature gains haste until end of turn. 1/3
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