Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Infiltrator il-Kor

4U · Creature — Kor Rogue

Shadow (This creature can block or be blocked by only creatures with shadow.) Suspend 2—{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) 3/1

Similar cards

Color identity:
NameManaTypeText
Leeching Sliver 1BCreature — Sliver Whenever a Sliver you control attacks, defending player loses 1 life. 1/1
Victory of the Pyrohammer 3RREnchantment — Saga (As this Saga enters and after your draw step add a lore counter. Sacrifice after III.) I — Victory of the Pyrohammer deals 4 damage to each creature and each planeswalker. Victory of the Pyrohammer gains "Damage isn't removed from creatures during cleanup steps." II, III — Victory of the Pyrohammer deals 1 damage to each creature and each planeswalker.
Mossbeard Ancient 5GGCreature — Treefolk Trample When Mossbeard Ancient enters the battlefield, you gain 5 life. 7/7
Mangara's Blessing 2WInstant You gain 5 life. When a spell or ability an opponent controls causes you to discard Mangara's Blessing, you gain 2 life, and you return Mangara's Blessing from your graveyard to your hand at the beginning of the next end step.
Corrupted Roots BEnchantment — Aura Enchant Forest or Plains Whenever enchanted land becomes tapped, its controller loses 2 life.
Ancestor's Chosen 5WWCreature — Human Cleric First strike (This creature deals combat damage before creatures without first strike.) When Ancestor's Chosen enters the battlefield, you gain 1 life for each card in your graveyard. 4/4
Pinpoint Avalanche 3RRInstant Pinpoint Avalanche deals 4 damage to target creature. The damage can't be prevented.
Test of Faith 1WInstant Prevent the next 3 damage that would be dealt to target creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature.
Divine Presence 2WEnchantment If a source would deal 4 or more damage to a permanent or player, that source deals 3 damage to that permanent or player instead.
Reign of Terror 3BBSorcery Destroy all green creatures or all white creatures. They can't be regenerated. You lose 2 life for each creature that died this way.
Page 252