Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Ivy Seer

3G · Creature — Elf Wizard

{2}{G}, {T}: Reveal any number of green cards in your hand. Target creature gets +X/+X until end of turn, where X is the number of cards revealed this way. 1/1

Similar cards

Color identity:
NameManaTypeText
Sasaya, Orochi Ascendant 1GGLegendary Creature — Snake Monk Reveal your hand: If you have seven or more land cards in your hand, flip Sasaya, Orochi Ascendant. 2/3
Calibrated Blast 2RInstant Reveal cards from the top of your library until you reveal a nonland card. Put the revealed cards on the bottom of your library in a random order. When you reveal a nonland card this way, Calibrated Blast deals damage equal to that card's mana value to any target. Flashback {3}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Hate Weaver 1BCreature — Zombie Wizard {2}: Target blue or red creature gets +1/+0 until end of turn. 2/1
Heirloom Blade 3Artifact — Equipment Equipped creature gets +3/+1. Whenever equipped creature dies, you may reveal cards from the top of your library until you reveal a creature card that shares a creature type with it. Put that card into your hand and the rest on the bottom of your library in a random order. Equip {1}
Terror Tide 2BBSorcery Fathomless descent — All creatures get -X/-X until end of turn, where X is the number of permanent cards in your graveyard.
Wild Might 1GInstant Target creature gets +1/+1 until end of turn. That creature gets an additional +4/+4 until end of turn unless any player pays {2}.
Indomitable Creativity XRRRSorcery Destroy X target artifacts and/or creatures. For each permanent destroyed this way, its controller reveals cards from the top of their library until an artifact or creature card is revealed and exiles that card. Those players put the exiled cards onto the battlefield, then shuffle.
Might of the Nephilim 1GInstant Target creature gets +2/+2 until end of turn for each of its colors.
Curse of Unbinding 6UEnchantment — Aura Curse Enchant player At the beginning of enchanted player's upkeep, that player reveals cards from the top of their library until they reveal a creature card. Put that card onto the battlefield under your control. That player puts the rest of the revealed cards into their graveyard.
For the Family GInstant Target creature gets +2/+2 until end of turn. If you control four or more creatures, that creature gets +4/+4 until end of turn instead.
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