Card Codex

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17 May 2024: Card library updated.

Justice

2WW · Enchantment

At the beginning of your upkeep, sacrifice Justice unless you pay {W}{W}. Whenever a red creature or spell deals damage, Justice deals that much damage to that creature's or spell's controller.

Similar cards

Color identity:
NameManaTypeText
Dance of Many UUEnchantment When Dance of Many enters the battlefield, create a token that's a copy of target nontoken creature. When Dance of Many leaves the battlefield, exile the token. When the token leaves the battlefield, sacrifice Dance of Many. At the beginning of your upkeep, sacrifice Dance of Many unless you pay {U}{U}.
Scatter Ray 1UInstant Counter target artifact or creature spell unless its controller pays {4}.
Cursecatcher UCreature — Merfolk Wizard Sacrifice Cursecatcher: Counter target instant or sorcery spell unless its controller pays {1}. 1/1
Deadapult 2REnchantment {R}, Sacrifice a Zombie: Deadapult deals 2 damage to any target.
Blood Funnel 1BEnchantment Noncreature spells you cast cost {2} less to cast. Whenever you cast a noncreature spell, counter that spell unless you sacrifice a creature.
Hesitation 1UEnchantment When a player casts a spell, sacrifice Hesitation and counter that spell.
Lunar Force 2UEnchantment When an opponent casts a spell, sacrifice Lunar Force and counter that spell.
Invoke Prejudice UUUUEnchantment Whenever an opponent casts a creature spell that doesn't share a color with a creature you control, counter that spell unless that player pays {X}, where X is its mana value.
Delete XRRSorcery Delete deals X damage to each nonartifact creature and each player.
Awakening 2GGEnchantment At the beginning of each upkeep, untap all creatures and lands.
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